Game Name: Callisto Protocol
Genre: Survival Horror
Service / Developer: Craft Tone / Striking Distance Studios
Yo: 'Callisto Protocol' is a survival horror game developed after the company's founder, Glenn Schofield, a core developer of Dead Space 1. The protagonist isolated in the universe prison survives the monster that has been varied to a virus. The game can be experienced at the A04 in the BEX CO Exhibition Hall 1 BTC.
In G-Star 2022, where many developers participated, Kraft ton booths were attracting attention. This is because the pub magazine series game, which was introduced every year, was held for the first time to be presented to domestic users.
The demonstration of the Callisto Protocol is designed a little different from other booths to keep the horror atmosphere of the game. I usually decorate the demonstration booth with a bright and open feeling to show the game to the people waiting for the demonstration. The Callisto Protocol was rather an indoor booth and made another interior and installed only one soft light shining in red. At first glance, it was like a scene from the hometown of the legend.
The demonstration booth, which was separated from the influencer and journalist with the guidance of the Kraft ton staff, was more enormous than the place provided to the general visitors. It was covered by a partition, but the backspace was open, and unlike the general booth, which made it open, the reporter's booth was installed only one 'Callisto Protocol' in a secret room without a light. Even the staff who explained the explanation, after the explanation, he left alone in the secret room and gave him a temporary isolated feeling like the protagonist left alone in space prison.
The Callisto Protocol, which I had done at the pre-experience session, was a harder game than I thought. So, when G-Star had a game demonstration, there was a concern that it would be difficult to adapt to the game and have fun because of the short demonstration time.
However, the 'Callisto Protocol' demonstration, which was actually visited and visited, is very kind before the start of the game, and there is a staff employee who explains the game's manipulation and approximate system and actively helps whenever a difficult section comes. It was possible.
After listening to all the explanations, the Callisto Protocol, which was experienced alone in the secret room, also showed more fear and realistic action than expected. The demonstration version is similar to the last experience meeting, but the Korean dubbing was applied.
The Callisto Protocol had more sections that the protagonist said in the game than I thought, but in the English dubbing version, I could not feel great inspiration in the main character's monologue because of the language barrier. At best, I could only feel that I felt bad in a simple language like 쉣.
However, the demonstration version, which was applied to Korean dubbing, continued to explain the situation in Korean. For example, when the monster rushes endlessly, Why are you so many people?.
The demonstration took place for a relatively short time of about 10 minutes, and it was as if it was a 10-minute minute. The demonstration section consists of a water sliding section of the waterway where you can feel extreme action in the beginning and a fog section where you can battle with the enemy.
'Callisto Protocol' is a demonstration game where you can feel the game experience even in the shortest time of this game. If you enjoy a surprise fear or cruelty, or especially the Dead Space 1, you can experience the Craft Tone booth 'Callisto Protocol' in G-Star this year.
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