Skip to main content

[Experience] Extreme Horror, 10 minutes is enough 'Calisto Protocol'

  • Game Name: Callisto Protocol

  • Genre: Survival Horror

  • Service / Developer: Craft Tone / Striking Distance Studios

  • Yo: 'Callisto Protocol' is a survival horror game developed after the company's founder, Glenn Schofield, a core developer of Dead Space 1. The protagonist isolated in the universe prison survives the monster that has been varied to a virus. The game can be experienced at the A04 in the BEX CO Exhibition Hall 1 BTC.

In G-Star 2022, where many developers participated, Kraft ton booths were attracting attention. This is because the pub magazine series game, which was introduced every year, was held for the first time to be presented to domestic users.

THE

The demonstration of the Callisto Protocol is designed a little different from other booths to keep the horror atmosphere of the game. I usually decorate the demonstration booth with a bright and open feeling to show the game to the people waiting for the demonstration. The Callisto Protocol was rather an indoor booth and made another interior and installed only one soft light shining in red. At first glance, it was like a scene from the hometown of the legend.

The demonstration booth, which was separated from the influencer and journalist with the guidance of the Kraft ton staff, was more enormous than the place provided to the general visitors. It was covered by a partition, but the backspace was open, and unlike the general booth, which made it open, the reporter's booth was installed only one 'Callisto Protocol' in a secret room without a light. Even the staff who explained the explanation, after the explanation, he left alone in the secret room and gave him a temporary isolated feeling like the protagonist left alone in space prison.

The Callisto Protocol, which I had done at the pre-experience session, was a harder game than I thought. So, when G-Star had a game demonstration, there was a concern that it would be difficult to adapt to the game and have fun because of the short demonstration time.

However, the 'Callisto Protocol' demonstration, which was actually visited and visited, is very kind before the start of the game, and there is a staff employee who explains the game's manipulation and approximate system and actively helps whenever a difficult section comes. It was possible.

After listening to all the explanations, the Callisto Protocol, which was experienced alone in the secret room, also showed more fear and realistic action than expected. The demonstration version is similar to the last experience meeting, but the Korean dubbing was applied.

The Callisto Protocol had more sections that the protagonist said in the game than I thought, but in the English dubbing version, I could not feel great inspiration in the main character's monologue because of the language barrier. At best, I could only feel that I felt bad in a simple language like 쉣.

However, the demonstration version, which was applied to Korean dubbing, continued to explain the situation in Korean. For example, when the monster rushes endlessly, Why are you so many people?.

The demonstration took place for a relatively short time of about 10 minutes, and it was as if it was a 10-minute minute. The demonstration section consists of a water sliding section of the waterway where you can feel extreme action in the beginning and a fog section where you can battle with the enemy.

'Callisto Protocol' is a demonstration game where you can feel the game experience even in the shortest time of this game. If you enjoy a surprise fear or cruelty, or especially the Dead Space 1, you can experience the Craft Tone booth 'Callisto Protocol' in G-Star this year.

Comments

Popular posts from this blog

Routine - action - action

The Summer Game Fest show with Jeff Kili was announced for the second time by the Routine horror game. We were shown a small trailer, and before that the host of the show reported that Mick Gordon himself is engaged in music for this project, which you can know by magnificent music for Doom (2016) and Doom Eternal. This year, Atomic Heart is also expected to release, for which Mick also writes music. You can familiarize yourself with the trailer, in which, unfortunately, there is no music of Gordon. The game already has a page on Steam, but there is no release date.

Pokémon Karmesin & Purpur in the test A shot in the technology oven + test

For Pokémon fans there is currently all sort of reason to be delighted. Not just that the remakes for diamond and pearl appeared about a year earlier, with legends Areas there was a video game detached from the primary series at the start of the year with its very own principle. Recently, the trainer icon Ash Ketchup from the matching anime finally succeeded in finally becoming a world champion after 25 years! If you now go into your steps and even want to become the very best, the new editions are coming. On November 18, Pokémon Parmesan and Purpura will be released on the Nintendo Change, the ninth generation of the pocket monsters and takes you on a journey through the very first open game world. In our test we inform you whether the 2 titles have the stuff on the champ. To do this, we took a better take a look at the purple variation. Pasta la Vista, infant! lively liberty in Pale Pasta la Vista, infant! Your neighbor Emily, who is also a trainee spokeswoman and is entirely cra...

Chernobylite publishes a free update - COGCONNECTD

Fox Engine is a multiplatform computer game engine created by Kolyma Productions for usage in future titles created by the group, both for the present one and for the following generation of video games. The engine was disclosed by INAMI on June 3, 2011. Its advancement started after the launch of Steel Equipment Strong 4: Weapons of the Patriots, with the purpose of doing the best computer game engine in the globe. The very first video game in making usage of this engine was PRO ADVANCEMENT FOOTBALL 2014. The engine will certainly make it possible that Kolyma Productions dramatically decrease the development time in multiplatform video games, being called the first action so that the designer deserted the development of uniforms. Fox Engine obtains the name of Fox (in Spanish: Fox ), a make believe armed forces' device of the Steel Gear series, similarly that Kolyma Productions based its logo in the symbol of the Fox Device. The Farm 51 has published a brand-new content update...