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Can the rhythm shooting Beat Hazard 3 be played with psychic sounds? I tried playing with music that I could not choose with ordinary nerves

PC shooting game Beat Hazard 3 . Cold BEAM GAMES This work is a rhythm shooting game where the stage is generated by music. Its width is really wide, and any audio data is supported, and desktop audio can be used as a material for stage generation **, so it can be adapted to various distribution platforms.

So, in this article, play a song (?) And play a song (?) I will not use it as a music ! We will report on whether you can play a shooting game with a psychic voice or a famous speech!

Shooting with familiar music on YouTube!

First, the song I tried was The usual landscape . It is a free sound source often used on YouTube. This work changes not only the effect but also the strength of the beam according to the music. It is a shooting game that survives until the end of music while making full use of it. What is the feeling of playing with basic BGM, which you often hear?

As long as I played in advance, the IMO of this work I felt was a change in tension due to music. However, I'm sorry, The usual landscape is a song that is scarce. Although it is very good for BGM, the bite with Beat Hazard 3 has become a strange thing.

If YouTuber is in live commentary, Yes! Today! I'll play Beat Hazard 3 ! I'm going to play! Regardless of the superiority, this stage, which has no vocals, had something a little tight. I wonder if this grass is honestly selected by myself.

Shooting with Psychic Voice!

*Please be careful when viewing videos for psychic sounds.

The next thing I played was things that generated the stage from psychic sounds. I would like to check out whether the stage is generated from the psychic sound in this work that can be read as much as the voice... but I don't want to play it. I really like horror movies and ghost stories, but I'm really not good at horror games... If you have too immersive feeling, the real feeling of fear will be too good, and you will not be able to do anything.

The data used this time is about 15 seconds that seems to have been recorded overseas. For a while, silence continues, but for a moment she shouts, GAA! It would have been a little easier because it should have been unable to endure Japanese psychic sounds. However, it is a classic that such an easy glue is obsessed with ghosts...

Perhaps it might be like The ghost of the audio did not come on, but I pulled the nearby terrestrial spirit .

When I selected the song, there was a cute ghost effect at the start! The psychic sound was already played on the selection screen, so it was He!

Because it was GHOST in the data name, it is a hatred. It was a bit strange situation to play games using a gorgeous psychic voice in a single room, so this work will match it, so I say, I'm not al1. It made me care.

By the way, in the usual landscape I played earlier, the effect was not displayed in places where the volume was low. This time, I was worried that there was no effect except for the screaming part of ** ghosts, but I picked up this work with a good feeling of the noise of the wind, and it will make it an effect, although it is quite modest. 。

The shot was enhanced according to the song, so I imagined the development of shooting down the enemy aircraft while listening to the shout of a ghost... Surprisingly, the effects occurred in the screaming part of the ghost. Plug.

It's strange... I guess the volume should have been improved... I decided to try from another vector while thinking about that.

In this work, it has a function that identifies the song from the desktop audio that is flowing, or makes it a stage in minute. So, apart from this work, the psychic voice is repeated by Non-stop for 4 minutes. I will verify it.

After verifying, the effect disappears unnaturally only for the screaming part. Perhaps The ghost voice is not recognized as a real sound... ?

To be honest, it's still helpful to have such a mysterious phenomenon. The fact that a good old adult is just playing games while listening to psychic sounds is too sad. It would be easier to do something.

The word 1st rank-in! Boost is painful. It's a precedent play before the release, and that's right... However, it turned out that the ghost voice could be played without being recognized. In addition, if you have a psychic disorder, please take responsibility at your own risk!

And in order to fill the wounds with the heart that played the psychic voice for 4 minutes, I also play a normal in-game song. In this work, you can play while listening to radio around the world!

For the author, all music that I can't understand the language is Is it India?

Naturally, this is also via the radio, so music that is not included in this work by default. However, ** Normal music was still an overwhelmingly easy to play than psychic voice. It is also recommended to play with ordinary music!

POLYRHYTHM-

Shooting in A famous speech of a writer!

Finally, I played a speech of a very famous Japanese writer. I don't want to play in a different sense from psychic sounds, but check how this data generates the stage.

Although the name is hidden, it is probably handed down as a speech that remains in Japanese history or an incident. After the speech, he died very intense, but he respects him as an artist. So there was no spiritual fear as described above.

According to what I heard, this speech couldn't grasp the content because of the volume problem. So you can hear many of the crowds. The boss appears with the scream of You guys! Listen! ! I played several times, but the boss appears at this timing. **

The feeling that the boss appears at the timing, and the feeling of what are you doing different from the spiritual voice...! He was not a research target, but I was examining the Show era writer in literature research. So the complicated feelings are so full...

Now, why he caused this case can only be guessed by people's imagination. As a writer, I think that each person has their own interpretation, but this is also a lamentation that he as an artist ended in his end of his life.

If the audience agreed with his words, Japan would not change immediately from that day. You shouldn't know it. So he has to think that he will not move in the hope of a real benefit, but to leave himself to posterity in order to continue later.

Of course, what people thought after hearing this is a great deal. Nevertheless, as long as I do that, he becomes somewhat sad when he listens to this speech. He is sad when he respects the size and passion of thinking about the country, and at the same time he may be a will.

However, this time, the repo of Beat Hazard 3... The one that is really sad from an objective point of view is my song selection.

If the game is over, I can't hear the continuation of the speech, so I thought about the article at least after clearing it, but the clear rate stopped 50 %. Although it is a stage that is easier to play than psychic sounds, etc., the boss appears from the beginning is a little tight with my pockets arm.

This can also be played more than enough as a game. Rather, it was a map that was easier to play than psychic sounds. … But it is not recommended for those who have the habit of falling into self-disgust!

By the way, what I felt while playing this game was, This is a game that listens to music. If you listen to an Indian radio station, your rhythm will shake your body, and if you listen to psychic sounds, you will be stuck. If you hear the speech, the content will come into your head firmly.

If you are doing it, you can enjoy a trance feeling like a live house or club. It is highly recommended for those who want to do it with music. Even the students may be able to get more immersed by playing the listening CD! However, in that case, please do it at your own risk.

Beat Hazard 3, which has a wealth of ASMR, self-made My Song and options, will be released on November 14.

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